![]() ![]() The design for the handgun was changed, with the Beretta 92F of the original being replaced with a Beretta 92F Inox in the Director's Cut, with wood grips and is referred to as the Custom Beretta. Accompanying the item and enemy movements was the camera angle, which was changed in a number of places, noticeably during cutscenes. The Beginner Mode was included within the game, in which the player's life and their weapons' firepower were increased and the quantities of ammunition and ink ribbons were doubled. Arrange Mode also gives Chris, Jill, and Rebecca different default outfits, which can be changed back in the dressing room later. As such, items and enemies were moved to other areas of the rooms or to different parts of their respective maps completely. ![]() The Arrange Mode was designed to confuse those who had learned to beat the original game with knives, or who had unlocked the unlimited rocket launcher and had remembered enemy and item placements. First off, difficulty was changed to include an "Arrange Mode" and a "Beginner Mode". A number of alterations were made after the original Resident Evil release. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |